Design an Accessibility Computer Science Environment for K-12
January 16, 2025
EXPO HALL LEADERSHIP ROUND TABLES: BOOTH 3386
Classroom Leaders
Join us for an insightful session on creating an inclusive programming environment tailored for K-12 students. This session will delve into the design and implementation of an accessibility-focused programming environment featuring touch coding for physical programming, screen reader support, and keyboard shortcuts for on-screen block-based programming. We will also introduce innovative tools like Coder and Coder Cards, including Braille Coder Cards. Discover the new Accessibility Pathway in VEXcode, designed to provide an inclusive coding experience for students with diverse needs. We will also highlight the latest hardware updates from VEX which support touch coding with braille and other accessibility features in VEXcode. The accessibility pathway also includes our STEM lab which is designed with Universal Design for Learning (UDL) principles, ensuring that all students can access and engage with the material effectively. Additionally, we offer professional development sessions that teach educators the concepts of UDL, equipping them with the skills to create inclusive learning environments for their students. The accessibility pathway also includes a co-design approach, involving teachers and special education students, ensuring that our design meets diverse needs and provides an optimal learning experience. Feedback from these sessions was instrumental in refining our design to enhance accessibility and usability.
Speakers
Reg-Class
All Registration Types Permitted
Session Type
Leadership Round Tables (60 minutes)
Topic
Special Education/Assistive Technology/Inclusive Tech
Level
PK-12
Curriculum Area
Computer Science (Coding/Robotics/etc.)